GUNROX
is a hardcore old-school turn-based PvP game with full loot drop where
you can take all of your opponent's equipment after killing him
News & Announcements
Update 13-Aug-2008+ perk icons added+ changed visual effects of some weapons + perk insightful now shows perks also + submachine guns default critical chance reduced from 15% down to 10% + armor calculation formula changed + blocked account cannot enter beyond title screen. Read More...
Posted 17 years ago
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Update 08-Aug-2008+ lowered regeneration in high HP perks (Megahealth, etc.)+ anti-farming system tweaked + additional possibility to reset password + different starting attrition for auto-spawned items: pistols 12, assault rifles, submachine guns and shotguns - 6, grenade launchers and sniper rifles - 4, heavy guns - 3, melee weapons - 8 + Kamikaze perk: if you have grenade in your hand and your HP lower than quarter then you can use special button to kill you character and explode grenades + changed artifact colors (violet color removed) Read More...
Posted 17 years ago
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Update 05-Aug-2008+ sniper rifles now have 50% accuracy at maximum range and 70% at minimum range+ visual effect for Turtle and Shelter perks + added more boxes on Junkyard + reverted +10% exp bonus for clan controling location, removed +10% to everyone on Junkyard
Posted 17 years ago
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Update 01-Aug-2008+ shelter perk now gives 6% defense per AP instead of 8%+ special melee-based perks' requirements changed - we've dropped perks for thosr players who picked them. + changed parameters of most weapons, mostly accuracy. + fixed: bug with inability to enter game after disconnect + hint on mine now shows damage including unit skill power
Posted 17 years ago
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Update 31-Jul-2008+ fixed: not always FFA battles resulted in 50% exp (sometimes it was 20%)+ if team battle has 5 players or more spawn points are picked so one player won't be jammed between two enemies. + acid grenade changed + critical chance inreased for weapons who require a lot of ap to use + beretta damage lowered + now poison damage included into player damage/ Read More...
Posted 17 years ago
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Update 30-Jul-2008+ now skills won't affect pistols and shotguns range+ now dispersion is defined by radius(0 - straight to target, 1 - 3х3, 2 - 5х5) + Doctor perk now heals others same way like himself (100% medikit efficiency) + perks now sorted in perk window + fixed: when opening list scrollbar was always in the center + fixed: wrong calculatios for Turltle/Shelter perks Read More...
Posted 17 years ago
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Update 29-Jul-2008 - Perks redone+ all perks have been redone - many of them have been removed. Please read in-game descriptions of perks carefully.+ all perks and skills have been dropped. Don't worry, you will have appropriate amounts of free points to redistribute them. + new perks implemented: * unit property: ability to throw grenades from inventory without placing them into weapon slot (grenades must require skill lower than current unit skill by 20) * unit property: on unit death grenades in weapon slots will explode instantly with "Kamikaze" message. * unit property: you can see enemy weapons, armor, HP, skills in unit sight range Read More...
Posted 17 years ago
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Update 23-Jun-2008+ next step in fixing DebugWarning bug+ now melee is given as additional weapon when starting naked + fixed: inability to move unit after interacting with container + admins now are able to watch any started combat (invisible spectator) therefore cheating will be prosecuted easier
Posted 17 years ago
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Update 21-Jun-2008+ added new Brazilian clan Sungas (we felt there are too few clans to properly test the game and since there are a lot of players from Brazil we decided to add one last clan. This is the last clan for beta, new clans will be available only in release version so don't ask us about that)+ removed location control experience bonus + now any battle will pump clan rating and сlan battles will pump it twice as fast. + additional abilities for admins to track and prosecute cloners, farmers, and other game abusers. + fixed: using sight spoted two persons and after killing one of them second person disappears + fixed: right mouse click during movement stopped working Read More...
Posted 17 years ago
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Update 18-Jul-2008 - Clans+ Clans:* clan can control specific game location and all clan members will earn +10% experience when fighting on that specific location * if person enters location contolled by some clan, he will receive notification about that * clan leader can add new members and dismiss existing ones * person can leave clan at his own will * clan leader can increase maximum number of members (disabled for now) Read More...
Posted 17 years ago
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Update 15-Jul-2008+ after crash crash-files also created in folder with logs+ trade requests now shown only when player can answer them + tells player that he has been removed from ignore list + alt+f4 now shows popup + more warnings to help fix inventory bug + added "Items" button in game lobby Read More...
Posted 17 years ago
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What will be implemented in the nearby futureOk, updates are coming and coming and here is what you will get in the next major updates:1. CLANS - initially only three clans will be implemented to test this idea, and more of them if it will turn out good. 2. NEW AREA - it will have colorful setting like Beginner's Quarter but will have some new and exciting items. Here is the list: - All weapons that require skill of 20. Most of them you have seen on Junkyard but in addition M60 machine gun and Milkor MGL grenade launcher will be spawned. - Attachments for all weapons mentioned above. This includes some exciting stuff like bayonet for SVD or optical sight for Colt M4 - More mines and grenades - some higher level stuff here including stun grenade. Read More...
Posted 17 years ago
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Update 11-Jul-2008+ fixed: bug when it was not possible to add friend to friend list+ fixed: character started with Beginner Pistol instead of normal weapon + now if target closed a line with a cross is drawn. + friends and ignored players now have appropriate icon instead of regular rank icon + lng fixes + other minor fixes
Posted 17 years ago
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Update 10-Jul-2008 - Friend/Ignore lists & Ranks+ non-blocking notifications (not all of them implemented yet)+ Additional messages after unit actions: -2 AP * inventory interaction -2 AP * item exchange -1 AP * items taken -1 AP * weapon switched Read More...
Posted 17 years ago
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Update 02-Jul-2008+ now number of quit actions during alive units is calculated and will be used during rank calculation, therefore quitters will have lower rank+ blind now reduces accuraccy by appropriate percentage therefore flashbangs now more useful + fixed: during simultaneous trade request and game creation two screens blended + if "Traps" skill of specific unit is greater by 10 or more than skill of enemy unit who planted mine then that unit can detect installed mine + fixed: exchange between characters required 2 AP but used only 1 + enhanced hints in player list Read More...
Posted 17 years ago
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Clans and Clan members recruitingWe are going to launch clans in the nearby future but we are going to start only 3 clans initially. Therefore if you want to be one of those three please organize it somehow. Good idea would be to create a separate thread in "Game Discussions" forum and list or recruit clan members there. When time will come to release clans, three most active will be chosen.
Posted 17 years ago
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Update 26-Jun-2008+ server fixes+ now during server problems game shows error screen during startup instead of just shutting down + fixed: shots animation at 0:0 + significantly optimized data transfer - now game should lag less
Posted 17 years ago
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Update 25-Jun-2008+ Loader now remembers list of last login names+ partial fix of "...DebugWarning..." bug + fixed: after returining to the game back after disconnect player joined incorrect team if he had no units alive. + fixed: animation bug during weapon break + armor parameters updated + fixed: critical chance during shot not always calculated correctly Read More...
Posted 17 years ago
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Update 23-Jun-2008+ GUI: hint wasn't shown always when moving cursor over to neighbor item+ now it is displayed when enemy armor/weapon is broken + fixed: usually stat values been shown less than it is (i.e. critical damage chance) + fixed: opening of 2 container windows during lags + fixed: enemy characters rotated to the wrong diraction when out of sight + another try to fix "DebugWarning" bug. Please notify us when encounter this bug again Read More...
Posted 17 years ago
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Update 19-Jun-2008Changes:+ numerous server fixes + loader: added vista compatability - you have to redownload and reinstall game (if you encounter any vista-related problems please report here or in the buglist section) + added pits on Junkyard + fixed: login character registry changes during sign-up
Posted 17 years ago
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