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suggestion/doubts MVP
the possibility of creating monsters in the game, a system of sale and also nodrop? a gunrox with players versus monsters would be great * __ *
If there is a link discussing the same issue please post, hugs!
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I would also like to congratulate the staff of gunrox the great work and cool ideas for the game, updates almost daily .. congratulations!
Edited 16 minutes later by berserker.
Reason: English only.
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This wasn't planned to be a Player V. NPC game, so I highly doubt something like that will get implemented. There has been quite a push for off-line play by the public though.
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I imagine that would be very good, but not specifically for a mpv play alone, because I play Brazil in the early hours (about 5 hours of the morning in the U.S.) and always have little people playing, or the difference in levels is great, and NPCs would also a lot of encouraging more people to play
but this is my personal opinion, thank you for your attention!
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nice signature ☺ dEMOn ?
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fighting monsters?
hum... sounds cool😎
but i don't think it will be implemented in the game so soon, but i liked the suggestion. (and the signature, very original😝)
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kinda made a thread like this a few months ago but mine talks about offline play
and i think this idea about playing against monsters is cool☺
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the possibility of creating monsters in the game, a system of sale and also nodrop? a gunrox with players versus monsters would be great * __ *
If there is a link discussing the same issue please post, hugs!
-
I would also like to congratulate the staff of gunrox the great work and cool ideas for the game, updates almost daily .. congratulations! I think monster can work like a thrid party, like in the game Jagged Alliance you can be attacked by bloodcats but also your enemy can be attacked.
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Guys, this is 2010 material... if not 2011 - Let's give it a rest for now : /
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the idea is that the game has to please the majority, is complicated u enter a time that is not anyone online, you are free to do and just uninstalled and etc...
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PvE (player versus environment) would be a nice addition to current game, as the amount of players online is not so great so it is really hard to find games. Maybe the latest changes making it take even longer to reach a level also drive players away, hard to say. I assume the hard part is to make the difficulty level of AI good enough, without cheating, and also balancing PvE and PvP games so that PvE doesnt just bring everyone free gear and remove the use of shop.
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You forgot the hundreds upon hundreds of hours coding... if it can even be done (although I do have faith in Astor's abilities)
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You forgot the hundreds upon hundreds of hours coding... Really? Who would have thought that AI requires coding? Well you learn something new every day.
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You forgot the hundreds upon hundreds of hours coding... if it can even be done (although I do have faith in Astor's abilities) Not exactly, if u do it alone it will take ages. But if you have already build a good game engine you can do it much quicker. Also you need a team of programmers and developers to short it out. Got some inside info about the issue from a friend. He worked on the "Van Buren" project what later is cancelled by interplay, they pulled out the plug 2002 or 2003 i think.
I hope the next project will be sweet, know that Interplay is going to use their license for Fallout online. But if it succeed is something different. In the meantime i am going to play this game as much i can, i really do like Gunrox. I hope the community crows, i will try to get some crowd from Duck & cover and NMO.
Edited 2 minutes later by Joul81.
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the gunrox could use the codes of AI's fallout, but that the interplay remove of Internet with the launch of the online fallout .
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Yeah sure, cause that's open to the public lol.
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Yeah sure, cause that's open to the public lol. I thought the code and game engine of the "Van Buren" (fallout 3 from Interplay, Black Isle Studios) is available at this moment.
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