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Vykhlop
i've been thinking that a good idea would be making threads which speak of balancing weapons, which hopefully can help berserker balance the game.
my first post will be about Vykhlop.
Vykhlop is a 100 skill sniper weapon, which is supposed to be an upgrade over Barret.
vykhlop has 10 max damage over barret, and +20% critical damage, should a critical hit occur. i don't know about critical chance.
All of this sounds very good, but it has some very glaring minuses.
it has -5% to hit on max range, which is common to next tier weapons but, it has -2 range. barret has 20 range and vykhlop has 18.
that is, if you compare chance to hit with barret at 18 against vykhlop, barret has even more chance to think, i should check exactly it's chance, but it should be between 10-15% to hit.
of course, this makes vykhlop an advantage over barret ONLY if a critical hit happens, which means, this weapon is designed exclusively for hands of doom units.
the earliest possible level someone can use vykhlop, is level 40.
on level 40, if someone wants to use vykhlop, he must spend 10 perks of sniper mastery, which takes away 10 perks of heavy hand or luck.
if we take -5 perks of heavy hand, and -5 perks of luck, this means that someone who uses vykhlop at level 40, he will have -25% critical damage AND -5% luck
that is, if you calculate everything, should you take into account vykhlop silencer-+20% critical damage, 20-25=-5% critical damage.
someone who uses vykhlop at level 40 will have even less critical damage than someone who uses barret!!!
and of course -5 critical chance.
but when we get to level 42, this all becomes even more of a disadvantage! as barret user can take second hand of doom, which gives him +20% more critical damage and +2 more luck, and vykhlop user will not be able to take it at 42 of course.
the earliest possible someone who uses vykhlop will take 2 hands of doom is level... 45.
and even then barret has many obvious advantages like much more chance to hit at same range, and of course range 20.
i think vykhlop should be range 20 too because it's 8 AP, and it's damage should be increased.
i hope you all will participate and give your opinions ☺ correct me if you think i made some wrong assumptions ☺ and of course make your own balancing suggestions to vykhlop
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vykhlop my...
i think this gun is toooooo " stupid " for a lvl 40 - 50 i explain why...
we all know that the gun for crits is vintorez and we use it couse we have the change to use it twice ( couse of 6ap ) the barrett M90 on the other hand is a powerfull weapon to...if a critical unit " trained " to vint crits with barrtt M90 then the crit usualy is above 160 - 170 depents on skill and distance...the vykhlop though is like a barrett silenced...that means 20% but although it has his " extras " i dont see any speacial reason to use a vykhlop when i get to lvl 40...ive seen some people use it...and if you dont have skill 120 130 then most of shots are nerfs or scratches...i think a decrease to skill for this sniper or make his accurasy or minos changes would help this kinda Q's and this kinda probs...
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Vykhlop was already balanced recently and with increased accuracy, critical hit chance, critical damage, and silencer it is very good weapon now. I would rather hard suggestions on other weapons like Gunblade.
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correct me if i'm wrong but the vykhlop balancing included +5% accuracy and +5% critical chance. critical damage has also been increased?
im my post i've taken into account these changes to vykhlop, what i'm saying still vykhlop at level 40 is absolutely useless and only at level 45 it becomes an advantage. am i wrong at what i'm saying? i hope you can explain how i'm wrong in all i said, because i really don't see it.
vykhlop is only the first topic of many ☺
my next one was going to be gunblade ☺
i'll also try to talk about katana and hammer which i saw certain problems with
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im my post i've taken into account these changes to vykhlop, what i'm saying still vykhlop at level 40 is absolutely useless and only at level 45 it becomes an advantage. am i wrong at what i'm saying? i hope you can explain how i'm wrong in all i said, because i really don't see it.
this is nothing but your opinion, mine is different and I wont empower it any further cause it's good enough already.
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so this:
the earliest possible level someone can use vykhlop, is level 40.
on level 40, if someone wants to use vykhlop, he must spend 10 perks of sniper mastery, which takes away 10 perks of heavy hand or luck.
if we take -5 perks of heavy hand, and -5 perks of luck, this means that someone who uses vykhlop at level 40, he will have -25% critical damage AND -5% luck
that is, if you calculate everything, should you take into account vykhlop silencer-+20% critical damage, 20-25=-5% critical damage.
someone who uses vykhlop at level 40 will have even less critical damage than someone who uses barret!!!
is my opinion and not facts.
ok, i understand.
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Whether a player takes Doom or Sniper skills is up the the player, but what you are saying is that it's a bit obvious to keep some luck/critical hit perks a bit longer until a player is higher level. I understand what you are saying...
A weapon is not created around Doom perks. A weapon is simply made as an improvement to its lessor skilled predecessor. We cannot really use other perks to compare weapons. We cannot use Doom perks to compare the power and balance of every gun to make sure they are set up correctly to suit the Doom player.
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i agree completely.
a weapons should be designed for everyone and not only critical units.
that's why, when you see vintorez as an upgrade to AWM, it has sligtly more regular damage, it has silencer, it has -2 range, BUT, it has 6 AP which allows you to shoot it twice and all in all gives a huge advantage over AWM.
i dont see that as the case in vykhlop, as it's very comparable to barret as vintorez is comparable to AWM, but it still has 8 AP, which doesnt give it the edge vintorez has over AWM.
barret has glaring advantages over vykhlop. more range, more accuracy. but if it's not a doom unit, you will use vykhlop just for that chance to crit?
imagine vintorez with 7 AP, dont you agree it would be an awful weapon?
maybe i'm babbling here, but i'd just like my arguments to be cancled with objective counter arguments ☺ if that's not gonna happen, i can live with that too.
i just made this thread becasue i had certain thoughts i wanted to share, and see if people agree or not. if noone agrees, no problem.
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прошу прощения что пишу тут по русски но просто на английском меня не поимет никто =)
Так вот я понял что ты хочешь сказать санек но ты не прав. Да юзать выхлоп на 40 лвл не выгодно. Но это вполне нормально...вспомни себя на 30лвл? Все точно так же говорили про барет и были в принципе правы. Так как юзать пушки с того момента как они стали доступны всегда не выгодно (за некоторым исключением). На 30 лвл ты точно так же кричал что барет отстой и ты будешь бегать с винтом (и так и делал лвла до 35 примерно).
Тоже самое с пуликами и автоматами и это нормаьно.
На 45лвл ты будешь плеваться от барета и радоваться такой классной пущке как выхлоп.
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прошу прощения что пишу тут по русски но просто на английском меня не поимет никто =)
Так вот я понял что ты хочешь сказать санек но ты не прав. Да юзать выхлоп на 40 лвл не выгодно. Но это вполне нормально...вспомни себя на 30лвл? Все точно так же говорили про барет и были в принципе правы. Так как юзать пушки с того момента как они стали доступны всегда не выгодно (за некоторым исключением). На 30 лвл ты точно так же кричал что барет отстой и ты будешь бегать с винтом (и так и делал лвла до 35 примерно).
Тоже самое с пуликами и автоматами и это нормаьно.
На 45лвл ты будешь плеваться от барета и радоваться такой классной пущке как выхлоп.
DUDE what the hell are u speaking, we dont talk taht gibberish. This is a ENGLISH forum ☺ not chinesse or what ever ur speaking ☺
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i agree completely.
a weapons should be designed for everyone and not only critical units.
that's why, when you see vintorez as an upgrade to AWM, it has sligtly more regular damage, it has silencer, it has -2 range, BUT, it has 6 AP which allows you to shoot it twice and all in all gives a huge advantage over AWM.
i dont see that as the case in vykhlop, as it's very comparable to barret as vintorez is comparable to AWM, but it still has 8 AP, which doesnt give it the edge vintorez has over AWM.
barret has glaring advantages over vykhlop. more range, more accuracy. but if it's not a doom unit, you will use vykhlop just for that chance to crit?
imagine vintorez with 7 AP, dont you agree it would be an awful weapon?
maybe i'm babbling here, but i'd just like my arguments to be cancled with objective counter arguments ☺ if that's not gonna happen, i can live with that too.
i just made this thread becasue i had certain thoughts i wanted to share, and see if people agree or not. if noone agrees, no problem. Good arguments. Vykhlop is very similar to Barret. Perhaps we should ask for a possible revision to a 7AP or 9AP sniper to suit all kinds of play styles...
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My first encounter of this weapon was in a mega, Merc my teammate was using it with his sniper. Merc is level 41 if i good remember and of the 10 shots he made 7 scratch (distance not close) 1 was a critical a nice one and 2 shot was normal but the damage given was almost svd or awm damage.
At the end he used his vinto instead of the vykhlop, all by all my judgement is: Merc level and skill to handle the weapon was to low and the normal damage given and his range is laughable. In my eyes a weapon you beter can skip or use it on a much higher level with beter skills, but when you got beter skill and level maybe a sniperweapon of 120 skill would be a beter choice (off course depending what for weapon there will be unlocked by 120 sniper skill)
I think I will stick to my vinto even I can use barret.
Edited 2 minutes later by Joul81.
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I think I will stick to my vinto even I can use barret. At level 40 vinotrez damage is laughable.
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sanyok have faith
100 skill sniper vykhlop can be bad for now i guess but they may consider to improving it.
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We already improved it and I think it is good enough. If you dont like it - dont use it.
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Berserker, may I ask if you guys are able to program something with a twist? Whoever heard of a free shot when scratch, or a chance to double shot...
Other options for sniper variations can be a laser on sniper, make a new stronger built in silencer, or zero in on consistent damage when hit (60-70) or something...
And of course, with all options, keep the damage down to keep the power balanced.
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At level 40 vinotrez damage is laughable. Now the rocket damage is laughable.
Maybe soldiers in real life will wonder ,why rockets or cannon or tank 's damage is smaller than a machine gun.....
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Start a new thread for Rockets if you wish. We are going to keep this thread on topic for the Vykhlop.
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Start a new thread for Rockets if you wish. We are going to keep this thread on topic for the Vykhlop. ☹.................
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Post #121907
😉
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