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Artifacts was downgraded?
Just noticed a stunning artifact which used to have 20% stun now only has 6%? Is this a bug or was some change made, if so why?
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Stunning and Blinding effects are now based on AP usage to hit.
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Stunning and Blinding effects are now based on AP usage to hit. So what about something like godly blinding tmp? Is it based off the 3 APs it now takes or off the 4 base APs?
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Yup, godly is not a good combination with blinding or stunning anymore. I have a stunning godly PM Makarov, the stunning for a basic 2AP shooter is 4%. But my gun, because it's godly, is 2% per hit LOL.
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we will fix godly.
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Just noticed a stunning artifact which used to have 20% stun now only has 6%? Is this a bug or was some change made, if so why? Im soooo happy that You devs downgraded them. Theres nothing more frustrating than getting beaten by rich kid loaded with blind/stun guns.
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i dont know why everyone hates playing against people with arts. I love playing against them because i know in the end i will have some new arts for myself to use 😁
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Stunning and Blinding effects are now based on AP usage to hit. OK, seems a fair enough change.
I guess the morale in Gunrox is that if you find an artifact that is too good to be true, use it instead of saving it for ages, cause it will get nerfed!
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Im soooo happy that You devs downgraded them. Theres nothing more frustrating than getting beaten by rich kid loaded with blind/stun guns. Hehe, I seem to remember in Toxicity's younger days,in Toxicity vs Carpe Deim clan battles in clover a certain player called puttatos always had a crazy Art to kick the crap out of us. lol. are you rich? can i haz monies? ;-P
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Hehe, I seem to remember in Toxicity's younger days,in Toxicity vs Carpe Deim clan battles in clover a certain player called puttatos always had a crazy Art to kick the crap out of us. lol. are you rich? can i haz monies? ;-P I remeber that Natron, I remember very well ☺ I was luckier before with arts, now I cannot find anything lol.
The problem is, thats now they are very common. High level players are usually good enough to not worry too much about arts, we are using them to incrase team power and thats fine. But thats not the point. Many of my non-casher friends (low levels - like 5-10) stops playing gunrox, because of amount of strong artifacts... Fights becomes uneven on low levels...
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yes
I do agree. Arts in low lvl battles do turn the tide alot more. A experienced player on a low lvl acct. with arts can lay waste to the others of their lvl or higher. (Nina on Baby acct.) But I think the update that we're discussing here addresses that a bit. No longer does a godly stoned pm mackrov ice a entire team(or more) like it used too.*points at puttatos*.
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you have no idea whats going on in high level...
someone makes himself sinsiter godly sacred milkor, and game over
11 range, 4 AP to use and 170 max damage... 100% hit, hits multiple units... i've seen it in action, and although i was glad to be on the person who had it side, that person killed everyone by himself in a 5x5 35+ level mega.
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i was in a 5 vs 1 me and some lvl 20 + guys vs nina
and she took her milkor art she did like 10 crticals and they were 280 damage :S
0 dispersion she killed everyone to untill we aborted cuase she had her arts
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you have no idea whats going on in high level...
someone makes himself sinsiter godly sacred milkor, and game over
11 range, 4 AP to use and 170 max damage... 100% hit, hits multiple units... i've seen it in action, and although i was glad to be on the person who had it side, that person killed everyone by himself in a 5x5 35+ level mega. It will last only 50 shots and you still can die and loose it.
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