GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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Suggestions of new kinds of weapons and abilitys...

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Suggestions of new kinds of weapons and abilitys...
Me and my friends have been talking, and when we were doing 1v1 he used magic, we were saying how diffrent kinds of weapons and ammuntions that would really help in battle.
These are the suggestions we said.
*Magic kinds of ammo - e.g 40mm that does like 10% blind, or 10% poison or so on, diffrent kinds of effects for diffrent ammunition.
*Diffrent kind's of attachments for weapons (More kinds) - e.g Scout having a silencer or attachments like a bigger scope that have a bigger range. Or even attachments that make the range +1.
*Magic grenades - e.g Diffrent grenades with diffrent effects and advantages as in a magic hand grenade that has 2+ range or stuns or blinds or poisons or even has a bigger explosion range, with bigger damage.
*Weapons that you can throw - (When i was on 1v1 with my friends hes unit had low health and i was running around with a knife and i said wouldent it be cool if u could throw the knife)
*Being able to revive your units/team mates - Having a kind of magic that when your unit dies you have a certian medic that you revive your unit with low health as in 10hp and you start with the weapons you usally start with when your un armed.
*Trip wire - A wire that it takes a certian ammount of ap to put down and say its length is 3 blocks, when the enemy walks over them he loses health.
*Beaing able to dual wield pistols - there could be a perk or something that if u get your skill to 80 or 100 your able to dual wield certian pistols that 1 shot is actually 2 from the pistols.
*Magic mines - A magic mine that has a more range or posiones or does double damage.
These are just some of the ideas me and my friends thought up.😎
16 years ago Quote
16 years ago Quote
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*Beaing able to dual wield pistols - there could be a perk or something that if u get your skill to 80 or 100 your able to dual wield certian pistols that 1 shot is actually 2 from the pistols.

This sounds exciting. Pistols are not really good except for critter units (in who's hands they are kind of insane) because they do not add AP, and can not match damage/ap ratio of other alternatives.
It would be nice to have a perk allowing dual wielding of pistols, making it a possible primary weapon and not only a critter's weapon. I think it could replace one of the existing pistol perks and require 10 mastery perks + reasonable skill level. This would make it impossible more or less to combine with a full scale critter built unit because a critter with dual wield might be an overkill 😉
16 years ago Quote
16 years ago Quote

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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him