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how the randoms work
Hey guys, i find it really unfair in random battles the way the opponent selection takes place. I am a level 10 corporal and play fairly well when i have the right equipment on hand. Recently i played a random with my full kit (it ain't noob and it can get the job done). Here's the unfair part though my opponent was a first sergeant level 11 in a clan. As I recall, aren't random battles designed to " find players appropriate to your level and skill and start a match" sure i learned to live with clan members but shouldn't ranks be a factor in the player selection and is there any solution you can/may bring to this?
Anyway have your say i want to see your opinions 😕
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its true a lvl 9 can fight a 10, 16 a 18, a 19 a 20 and so one that is rly unfair ☹
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randoms arent based on rank, they are only based on level....for lower levels (f.e. 10 like you), in random you can get only 9,10,11 lv players. Rank or clan dont play any role in this
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i fully understand that rank or clan has no matter in it now but thats what i want to achieve through this post to make randoms more competitive and less unfair for those who simply can't compete with other players ( f.e enkord paying user vs. free player ) and to get randoms TO consider selecting by checking ranks rather than just simply levels
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I agree with you, random battles should be based on level and clan BUT have not to consider rank.
I think that the rank (as it is implemented in the game) is useless and doesn't show the real skill of players (especially in low level): think about it, every 50 games it improves and it decrease only with many quits or a very bad win/loss %.
People with 150 wins/ 20 loss have same rank then people with 200 / 200 (this is an example to show what i mean).
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ok, so maybe not ranks but us low level guys who do play this game for free get misjudged badly too in game for not having a great rank
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noob's... u press random for your fear and risk.
if u think what 10 lvl vs 11 in clan its unfair - go play normal fights.
and if u really know how to play - u can kill 2 or 3 or 5 levels higher than you.
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noob's... u press random for your fear and risk.
if u think what 10 lvl vs 11 in clan its unfair - go play normal fights.
and if u really know how to play - u can kill 2 or 3 or 5 levels higher than you. prove that?☺
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noob's... u press random for your fear and risk.
if u think what 10 lvl vs 11 in clan its unfair - go play normal fights.
and if u really know how to play - u can kill 2 or 3 or 5 levels higher than you. I agree but remember that random is supposed to create balanced games, we are not complaining that if we press random we have a hard game, we are complaining that you can have an unfair battle.
Clan perk give you an advantage equal to 1 or 2 lvl i think, so no thx, i don't wanna play with a lvl 11 clan (i'm lvl 10, and i play with lvl 11 sometime, but not clan members).
HOWEVER it's true, you can win against a 2-3-5(?) levels higher then you, but only if you are a good player (since here ok) AND if he is very noob.
Practically is a nice trial for casher that can buy all the items they lose playing with higher level good players, but is bad for non-cashers because the will surely lose all the equipment.
Remember that non-cashers can't have grenade build, can't use always the best weps, can't use all the 40mm they want, can't always have grenade launcher attachments to their aksu-colt-ak47 etc.
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Good points, you might take some comfort that apparently the clan perks will be removed/changed in a coming update so things will be more balanced.
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I have a great idea about clans :
they are really owerpowered and really sometimes a disadvantage
when fighting with normal players.
BUT
what happens if we make like that?
every clan start with nothing or with a bit disadvantaged
against normal players.
After when all their members win a tournament on place 1 or 2 or 3
3 times(example)
they can get an advance so they can choose one clan perk in addition.
After they do this second time they can get another one.
And so on to max level 5.
This would really lower those clans who are only nothing more than
just goin those extra hp etc..
So the really worked clans remain
does who do this only for owerpower and otherwise do nothing fall out.
It would be great to the clan society.I think
I wait ur opinion about this.
Thanks for your time and i wait reactions.
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This post created by ignored player and thus hidden.
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I have a great idea about clans :
they are really owerpowered and really sometimes a disadvantage
when fighting with normal players.
BUT
what happens if we make like that?
every clan start with nothing or with a bit disadvantaged
against normal players.
After when all their members win a tournament on place 1 or 2 or 3
3 times(example)
they can get an advance so they can choose one clan perk in addition.
After they do this second time they can get another one.
And so on to max level 5.
This would really lower those clans who are only nothing more than
just goin those extra hp etc..
So the really worked clans remain
does who do this only for owerpower and otherwise do nothing fall out.
It would be great to the clan society.I think
I wait ur opinion about this.
Thanks for your time and i wait reactions. that's unfair because anyone can be in a clan if u have or don't the problem is your's
and relative to clanvs non clan u can still win an extra 20 hp aren't that much ...
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but think in long range what it change
Best clans will become more better.
those are only for going owerpowered and nothing more falls fast out..
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but think in long range what it change
Best clans will become more better.
those are only for going owerpowered and nothing more falls fast out.. still your idead is goof but unfair
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that s why i post it cause together we can make something useful from it.
Thx for your answers I hope others are joining in this.
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:=))
interesting..
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