GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him
hardcore old-school turn-based PvP game with full loot drop where 
you can take all of your opponent's equipment after killing him
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Mines underpowered completely!!!

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I would like to see 2 utility mines. The camera "mine" for vision only, and a different kind of stunner mine - maybe when it is tripped, units within 2 cells lose ALL AP for that round only (like a turn stopper).
17 years ago Quote
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Red... for throwing a grenade, you must come close to enemy to throw it. And have open way between you and enemy. And use 6 ap when enemy is in front of ya. And you won't kill anyone with just one grenade. And you will show him your position.
For using mine, you must place it. One cluster will kill a soldier. Without being close to enemy. Without anything.
Yes, mines can be detected. Only by higher lv furry.
Gimme a break.
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Reply to *DELETED*
LOL - I love how you compared a single grenade with a full cluster of mines ☺ Or was it the part where you said that we have to actually see the enemy and toss the grenade for a full 6AP - oh no's! 😁 You do realize that mines are useless until they are tripped right?
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I would like to see 2 utility mines. The camera "mine" for vision only, and a different kind of stunner mine.


I can't say how I know. but as far as I can tell , those things are already WIP πŸ˜‰
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Reply to *DELETED*
emu666 coming closer to the enemy, and hitting with the grenade, is WAYYYY easier than just placing a mine and hoping the enemy lands on it. and as Dew said, you cant compare a cluster of mines to 1 grenade. how about 2 grenade units that stun the enemy in the first round. thats only 2 grenades, and he is down to 2ap.
after that the enemy knows where you are, but who cares because he has 2ap?? then you throw 2 high damage grenades at him from each unit, and he is dead. 6 grenades-and you can kill his entire squad.
For your information, other than Dew who created the first furry, and me (and im not even a casher, so you can imagine how many mines i bring to a game) I have yet to meet a furry. there are VERY few in this game. I did meet a few noobs, with 0 mine skill, that placed loads of level 1 mines. guess what? you want to avoid that? get 11 skill points into mines, and suddenly they go from $$$holes to easy xp.
as for the hypothetical situation where there are lots of furrys and they all are cashers and they all are campers - just be a camper grenadier, and you will win. easy.
Ever play at level 12 vs a level 10 with 3 milkors? guess what? you will lose. the guy is a casher and you arent, so yeah, you will lose. At level ~15 the balance shifts, and cashers are just reguler players. miners arent more powerfull than any other unit. its just like any other unit in this game - if you know how to use it, you can be great. if not, bummer. and campers are noobs that need to be banned, thats my opinion, but it has nothing to do with mines.
Edited 3 minutes later by .
17 years ago Quote
17 years ago Quote
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Throwing grenade might be easier but is also way less safe. You take the risk to be hit in return.
17 years ago Quote
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Good placed cluster will be triggered allways. There are very few good points for one player to attack / camp. I had miner unit (not furry cause I put masteries into other things) and almost EVERY mine i placed was triggered (mine was untriggered only when I won prematurelly), it demands just a little bit of thinking.
Yeah, I compared 3 mines to one grenade, because it is still one 'attack' after which one can withdraw/heal. Before 'underpowering of the mines' triggering a cluster of mines was 100% deadly.
About having 2 grenadiers with stunning grenades. Yeah, they can stun my unit by tossing 2 stun grenades. And one of them will die from my other units.
Yes, I'm not keeping my all units in one place. If you do, dont complain about grenades, cause it is your fault to have all team stunned.
About high damage of grenades. If you are able to throw 2 grenades in turn from one unit when moving I admit, it can hurt. But I still will be able to withdraw wounded soldier, or shoot back at you. For killing one soldier on lv about 16 you need at least 3 good grenades.
17 years ago Quote
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im sorry, this is quite late, but did i not hear bers say all mines will be reset?
if so, has it already happened? and was it only for mine perks? i wasnt affected by any sort of resetπŸ˜•
17 years ago Quote
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Reply to *DELETED*
It has not happened just yet - the final adjustment will be made to mines soon and ONLY the mine perks/skills will be reset then.
17 years ago Quote
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Reply to *DELETED*

if so, has it already happened?

No , not yet , they are still tweaking mines πŸ˜‰
17 years ago Quote
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Reply to *DELETED*
It's Sunday guys, we are not slaves, so naturally we usually don't work on Sundays πŸ˜‰ Have some patience...
17 years ago Quote
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ok, my question answerd
YAY for day-offs! 😁
17 years ago Quote
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Reply to *DELETED*
Man I posted a really good comeback to emus post, and its been deleted or something 😲
Oh well.. it was really good, and would have convinced him and everyone else that im always right and all others are always wrong.. So ill just let you all know this without the post - I'm always right!! always!!! 😁
Why was post deleted though (if it was :O)
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17 years ago Quote
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red ranger
thanks man...dont worry its just mines....wait thats all i got...im beeMINE....
ill change my name too..to beeNADES but what if they....mmmm..nevermind...
anyway i like how you think....
17 years ago Quote
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Download Play Now GUNROX is a hardcore old-school turn-based PvP game with full loot drop where you can take all of your opponent's equipment after killing him