|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Random levels for outposts
I am sick of the monopoly that levels 30, 40 and 50s hold on outposts. It doesnt encourage odd levels like 15s and 24s and 31s to play, for example.
I propose that Outposts have a random player level cap assigned each day. Perhaps have a 50% or 75% chance that the max player level is randomised. This will make holding outposts more interesting as all levels within the clan need to be used.
As an example for Clover outposts, have the max level player could be anywhere from lvl 10 to lvl 30. Keep the max total level at 30 as designed, but lets say the max lvl is randomised at 15, that would force intresting teams like 15+15 or 10+10+10 or 8+8+8+6.
What do you think?
Here is my idea on a few of the outposts -
Clover - randomise max player levels 15-30
Lost Beach - randomise max player levels 15-40
Junkyard - randomise max player levels 20-50
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Yes this is a good idea. This way one player can't constantly dominate an outpost.
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
why dont try to recruit some players/some high lvl players for bigger outposts that can play in each outpost?
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
why dont try to recruit some players/some high lvl players for bigger outposts that can play in each outpost? You are missing my point. Do you even think before you post?
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Read what hes trying to say! We DON'T want it so that 1 level 30 DOMINATES every clover quarter outpost! We want it so that other levels get a chance and other clan mates are useful!
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
personaly. i dont want changes also its good as it is now
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
personaly. i dont want changes also its good as it is now You would say that because you are level 50 and you find that most people not going to even challenge when they see a level 50. I think Berserker would like my idea because there would be more outpost fights and when you have more fights, then more people are buying equipment and more $$$ for Berserker.
Sounds like a great idea to me.
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
i think its perfect like it is, bcz just like 50 no have fame they have outpost and vis versa
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
You are missing my point. Do you even think before you post? i dont care what ur point is.... the_one is right, lvl 50 cant fame with low lvls, so they have advangtage in outpost, why dont you complain about it? just because you feel like your clan cant take any outpost, and you wanna change the outpost system.... what do you think how the highs lvl feel about this?
PS: if something dont go your way, so you have to make a thread complaining about it, and you think it will come the way like you wanted?
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
low lvls too!
im, in a clan since 2 weeks and we never did outpost figth were all around lvl 8-20 except leader and it would be nice we figth in thoses new maps ☺
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
great idea i like it .☺
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
I see a pattern here... ALL of the high levels on this thread say "No, keep it as it is" and all of the lows say "Yes, good idea. We never stand a chance against these guys"
Godi, YOU are one of the people who we are talking about specifically. The point is so that controlling an outpost is a team effort, not the godisdead show, and that a clan will have to rely on other good players and not just 1.
If berserker doesn't implement this idea, then he should at least make the max levels end in 9. (ie clover quarter level 10-29, lost beach 20-39.)
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
I see a pattern here... ALL of the high levels on this thread say "No, keep it as it is" and all of the lows say "Yes, good idea. We never stand a chance against these guys"
Godi, YOU are one of the people who we are talking about specifically. The point is so that controlling an outpost is a team effort, not the godisdead show, and that a clan will have to rely on other good players and not just 1.
If berserker doesn't implement this idea, then he should at least make the max levels end in 9. (ie clover quarter level 10-29, lost beach 20-39.) godisdeadpl is not useful ☺, godisnotalive has his own outpost and most people already know that when clover 3 outpost game comming then godisnotalive is there
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
godisdeadpl is not useful ☺, godisnotalive has his own outpost and most people already know that when clover 3 outpost game comming then godisnotalive is there My point exactly.
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
lol men yout post is stuped
its just like say that player is tostrong so make when u in rnadom not fight him.
if u want somting in this game u need be strong smart and welling.
so no come cry its to hard they are to strong make it more our way.
maybe u sould recrot high lvl players in your team and then u will have outposts.
u do not see me say why no one want fight my clan 4x1 vs lvl 50 fame its no good for me so plz make fame games only high lvl.
so plz no cry play and good day
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
15+15=30
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
This is a kind of Oligopoly, few clans own all outpost (WOG, Toxy, Grom, Voltron, Flames) , and the other clans dont have chance to take and hold an outpost for more than 2 days.
But if you realize, the same thing happens in Hall of Fame/Clan Perks. This is a snow ball runing down on the hill. thats Not because of the higth levels, that becoz the best player are in the best clans, and each time a clan get a perk/outpost/topHalllfame they atracted the best players just further deepening the gap between the clans!
Look at the top 10 clans and look at any other of the 80 clans. they will hardly get something on this game because who ( that really can help) want join there? the only way is find a group of friends willing to invest heavily on a this clan to hold some outpost and be top fame.
Just like the capitalist system, where the large companies get bigger every day and the small one get smaller.
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
i think its perfect like it is, bcz just like 50 no have fame they have outpost and vis versa Exactly. Different types of activities are for different player levels. High levels have outposts, while low levels have tournaments and fames.
|
|
This post created by ignored player and thus hidden.
Double click to show.
|
|
Fair enough. But do you think it could be 10-29, 15-39, etc?
|
|