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What lv50 is going to reset his build soon?
I found a very Powerfull build wich i cant use cuz i dont have a lv50
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tell me what build is it... i made on lvl 50 already over 20 resets so i will tell you if its good ☺
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the best nade with lv50 is? tell me godisdeadpl😉
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hmm for sure its not the best, but 120 skill nade ( propably you are talking about it) its plasma - frags 0 disp THE BEST
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hmm for sure its not the best, but 120 skill nade ( propably you are talking about it) its plasma - frags 0 disp THE BEST I'm not talking about a nader
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hmm for sure its not the best, but 120 skill nade ( propably you are talking about it) its plasma - frags 0 disp THE BEST other 45 perks is?give me the picture tks🙄
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other 45 perks is?give me the picture tks🙄 i didnt understand what you ask me for? (45 perks? im not sure if you are talking about it but lvl 50 has totaly 55 perks and 250 skills)
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i didnt understand what you ask me for? (45 perks? im not sure if you are talking about it but lvl 50 has totaly 55 perks and 250 skills) he want to know where better put all percs and skills at lvl 50 for nader.
as for me better put 5 percs in nades, all resists, shelter, 11percs in melee and full 12 in weight. For secondary better rapid. will be like 110 in nades, 100 rapid and 70 melee. 11 + 3 ap 292 hp, 186 weight. (if ur unit for 1x1 games put 100 skill in pistols, not rapid)
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ok so... as for me there is 3 good nadiers builds:
1)grenades 100 skill + 5 perks = 110 skill, 4 acid resist, 3 stun resist, 4 blind resist, 10 strong back+mule and packer, 10 dmg resistance perks + turtle+ shelter and 11 perks in melee for 14 ap, 100 skills in gunblade, 50 melee
that totaly gives: 11 ap shelter with 3 move points, gunblade 70 skill melee and grenades 110 skill and 186 weight, hp is 292.
2)10 mastery perks grenadier + dexterity perk ,10 strong back+mule and packer,10 mastery perks shotgun with both extra aps, 4 stun 4 blind resist and 3 explosive resist and rest hp, 50 skills left put in traps then will be: 13 ap with 1 move point, flacker grenades 120 skill, dexterity perk and 166 weight and hp would be near 340
3)5 mastery perks grenades with kamikaze and 10 mastery perks in miner with autoplant and second perk( forgot name ☺), 10 strong back+mule and packer, 10 mastery perks in melee with extra aps perk, 4 perks stun resist and 4 explosive resist, 2 blind resist and 4 perks hp, that gives unit with 320 hp 110 nadier skill and 120 miner skill with both kamikazes 186 weight, 11 ap 3 move points
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thanks for the suggestion
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